

#8 bit art view point full#
I mean, here's wisp:Īnd here's Ysera (conveniently, this one is full sized): Still, these are not that simple to make. Has anyone else made similar observations?ĭepends on a card and whether you want it animated (like golden cards in HS) or not, whether you have any references etc. I'm starting to think that maybe pixel art is only effective to target a niche market, who tend to be more hardcore and nostalgic. I've also observed that even low-poly 3D games tend to score higher than the most visually gorgeous pixel art games. It's especially noticeable if you ask them to compare the "graphics" of different games. However, talking with non-game dev friends and gamers (who aren't into indie games), I can't help but get the gut feeling that they subconsciously think pixel art is "cheaper" or "simpler" due to its association with older retro games. Of course cost is a huge reason for this, as everyone here probably knows that good pixel art is extremely time consuming and difficult to create, especially animations. One trend I've noticed, especially in the mobile gaming space is that the majority of 2D games use digital art and spine based animations vs. Feedback Friday Screenshot Saturday Soundtrack Sunday Marketing Monday WIP Wednesday Daily Discussion Quarterly Showcase Related communities 1 For questions, get in touch with mods, we're happy to help you. Free assets OK, be sure to specify license. If you need to use screenshots, that's ok so long as is illustrates your issues.ĭo not solicit employment. Use discord, /r/indiegames, /r/playmygame or /r/gamedevscreens.īe specific about your question. Feedback, praise, WIP, screenshots, kickstarters, blogs, memes, "play my game", twitch streams.
